This structure tracks the physical connection of the device. It can correspond the various methods of lowlevel access, serial usb and others and abstracts them as much as possible.
Frontends should consider this structure opaque and only use accessor functions.
Camera drivers should only access the type and pl members directly, and use accessor functions for the rest.
|Port library private data pointer. |
|Camera driver private data pointer. |
|Current port settings. |
|Settings to be committed. |
|Port timeout in milliseconds. |
|Actual type of this port. |